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Here are some screengrabs. I am using Maya 2008 and the screencaps show the model after the subdivision preview has been generated, I am modelling in Polys.
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An instance has been created just to help the modelling process, after the base mesh has been created I am planning on tweaking the model to make it asymmetrical. I also plan on taking the model into a sculpting package as I have never attempted to use one before.