Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-03-2009 , 03:46 PM
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Curve placed on Primitive

Hi

I have a curve (which was made in Illustrator) and a torus. How do I get the curve to be placed on the side of the Torus, and extrude it a bit, so I get a kind of an emboss effect. How do I do that?

Is this a bump map thing? The goal of this is to make 20 curves distributed in a circle and project them on top of a torus (like the clock with the ornaments).

Thank You
Ferran

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# 2 15-03-2009 , 11:46 PM
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I don't think projecting curves onto poly surfaces is possible, nurbs yeah, polys nope. I'd just create geo from that curve, use a bend deformer and make sure it hugs the torus then dupe it along a motion path(I think thats called creating an animation snapshot) that follows the the shape of the torus, in this case a simple nurbs curve would do.


- Genny
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# 3 16-03-2009 , 04:53 PM
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Thanks for the reply. I'll try with the bend deformer and the animation snapshot.

Thanks
Ferran

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