and the light source is real??? er, you do know that the lights in maya aren't real, right? at the end of the day you still need to use the right type of light to create the right effect - just making a light will not necessaryilly make something that looks real. at the moment it looks like you are using a direction light - which will simulate sun / moon light - ie: the rays will be parallel. It's impossibe for sunlight to be coming from 2 opposite directions like in your scene, so no amount of tweaking will make it look right. as for the tiles, i just meant that they were flat - and seeing as they look individually modeled it might be nice to vary them a bit so they look more varied.Originally posted by Dango77
Hi Semeon and arran, the light source was just for now to see what it looks like, not going to keep it, although the bars are actually in the windows and the light sorce is a real one so don't know how that happened to look fake, must be the way I have the settings at the moment! It will change a gazillion times before it's done so no worries there, thanks for the crits though, and also the tiles on the floor just haven't been textured at all yet so hopefully they will look better in the future!
Thought I'd shed some light on the subject of where the light is coming from.... Sorry, bad jokes this early in the morning are the worst, and mine are bad most of the time! Have done a bit more to it, will start adding some more bits and pieces into the scene next I think.Originally posted by Joopson
wait... where are the lights coming from? this confuses me so much