Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-04-2009 , 01:27 AM
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Some Guy - Spaceship Challenge - Schivas

Ive decided to try to enter this based on the fact it looks like so much fun!
Not quite sure what I'm doing yet but i should work something out...
TODAY IS A GOOD DAY TO MODEL!


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# 2 13-04-2009 , 01:32 AM
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Glad to see you're entering Some guy, was a shame you didn't get to finish and enter your one for the last challenge.
Good luck with whatever you come up with!

# 3 13-04-2009 , 05:10 AM
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Thanks, twas a shame bout the last one.
Ok, here is my concept. Think an asteroid that has been converted into a mothership. Hopefully i can make somethig good.

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# 4 13-04-2009 , 10:52 AM
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While not as complex and masterfully crafted as my concept i feel this is a positive step in the direction i want to take.

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# 5 15-04-2009 , 01:48 AM
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Done some more. I'm kinda stuck with how to do the details but ill think of something.

Happy to hear your thoughts on it user added image

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Last edited by Some Guy; 15-04-2009 at 01:50 AM.
# 6 15-04-2009 , 11:32 AM
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that's cool.

It's funny, the first concept for the Vyrium in the game I referred to in the challenge description, we had them creating ships out of asteroids.

Looking forward to how it turns out for you!

# 7 16-04-2009 , 08:06 AM
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Thanks for the kind words. I'm kinda stuck though with what to do and i cant seem to make an interesting asteroid. Id take what Ive done so far as more of a concept sketch than anything.


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# 8 16-04-2009 , 08:37 AM
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you could create some hanger ports and other things like duct work, going in and out of the asteroid. that would give you some good options for both detail and texturing.

# 9 16-04-2009 , 02:28 PM
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yeah we went with something else for similar reasons... having a whole fleet of asteroid-ships. None of the designs really clicked that we came up with.

# 10 16-04-2009 , 11:28 PM
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It's looking cool so far Some Guy, I was thinking of an idea you could consider, you could make it so they've hollowed out the inside of the asteroid (maybe not actually model the interior tho...) and have tube like connections going into the middle.That way you could kind of "chisel" the asteroid away here and there and make some crazy pipe system around it.

Just an idea, hope it at least gives you a bit of inspiration!
Good luck with whatever you decide mate!

# 11 16-04-2009 , 11:31 PM
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perhaps a rougher surfaced asteroid with a more irregular shape.

# 12 17-04-2009 , 10:15 AM
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Re working the asteroid into something more interesting.
Thanks all for the suggestions, ill take them on board user added image
Still got ages to go.

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# 13 17-04-2009 , 11:18 AM
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Doing some shading stuff and lighting. The tower is a placeholder. I want to give everything a more industrial feel.

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# 14 17-04-2009 , 04:17 PM
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Yeah, I like this design better. Looks cool.

# 15 17-04-2009 , 04:27 PM
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I think this is looks nicer too

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