This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I am trying to figure out the best way to render out a wireframe. I have access to maya 2009. I hear you can do it from toon, and i hear highend3d has a wireframe shader for dowloand, and im sure theres a few other ways. Has anyone had any particular one that works the best for quads?
my other idea was taking some screen shots, and maybe figuring out if there is a way to up the resolution. im on a mac
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