Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-05-2009 , 02:32 AM
RockyMills_01's Avatar
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Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235

Depth map shadows are killing me!

Hi all,
Another question about Depth map shadows. I can't seem to get a smooth shadow on the floor and body of the character.
The image was rendered with
Dmap Resolution : 2000
Dmap Filter Size: 3
Dmap Auto Focus: on

I tried rendering at high quality and still the artifacts remain.
Can anyone tell me the correct procedure for preparing a render with Depth Map Shadows?

Thanks.


Last edited by RockyMills_01; 17-04-2013 at 12:04 AM.
# 2 30-05-2009 , 07:34 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Which renderer are you using? mentalray or Software?

Try raising the bias level in your light's attribute editor. Don't go overkill however. Raise it very slowly.


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