alright, problem solved
once again i found the problem. for any one who's interested:
i converted the sub-d geometry while still beeing in poly proxy mode.
converting from standard mode won't damage anything.
i just can't understand why maya doesn't warn me... maybe it's what we in germany call SCHADENFREUDE-
solong---
still got the uv transfer problem... isn't der any nerd who can solve this mystery?? :-)
maya 2010;
mac pro 4x2.66, 7GB RAM, ATI 1900XT, max osx 10.5.8