This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Lets say I have a polygon sphere. (Easyer to explain with) I go in to Face mode, and cut one half of the sphere off. How can i make the side where I cut the shere, be a face, so your not looking into the sphere. I tried merge edge kinda stuff, but it dont do any thing.
I can't really tell what's going on from your picture. Maybe if you posted a shot of the wireframe with shading before you filled hole. Also, maybe re-think how you are building your wing....is it a bird wing or an airplane wing? If it's an airplane wing, just start with a cube and extrude faces.
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