Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-11-2009 , 03:36 PM
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round corner

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how to get round edges in yellow area.
I usually do it in nurbs.
Can't we bevel it.
I don't know with polygon modelling.

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# 2 14-11-2009 , 04:25 PM
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I can't see why a poly bevel wouldn't do the trick.


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# 3 14-11-2009 , 04:47 PM
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bevel

OK! bevel tool works.

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