Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-01-2010 , 08:31 AM
Subscriber
Join Date: Jan 2008
Location: Denmark
Posts: 22

bump map distortion after smoothing

Wondered if anybody could help with a problem of my bump maps becoming distorted once I apply smooth to an object. any straight lines that I have created in a bump map file become very distorted and stretched. Anybody know how to resolve this without messing about with altering the UV's?

# 2 25-01-2010 , 02:14 PM
Registered User
Join Date: Mar 2007
Posts: 1,055
Hi,

normally adding extra edge loops to the object will minimise stretching once you smooth.

If you added an image it woul be easier to inidate where they should be added.

cheers

gubar

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads