Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I think the picture below explains my problem, in the display panel the wrong texture is showing but if I render the correct texture shows up, first thing I did was delete the shader but the same thing happend to the next. I could just delete the plain but I would like to know what the problem is..........thanks dave
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