Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 08-06-2011 , 02:13 PM
Lamosa's Avatar
Registered User
Join Date: Apr 2011
Location: Tampa Florida
Posts: 8

render in reverse

Just out of curiosity I was wondering if it was possible to render in reverse.

I have a render and I suppose i could just use after effects to reverse it. but I tried entering frame 190 as the start in render settings and 1 as the end. But it won't render a result.

am I missing some thing or is this not possible in maya?

see the render below.

YouTube - ‪GRAD 2011 2‬‏

I just want to see the effect in reverse, as the particles form the text.

Any advice would be greatly appreciated.

# 2 08-06-2011 , 03:11 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
why not do it in AE/Nuke? its the simplest way. Not sure if you can do it in maya... I wouldnt bother finding out tbh.

# 3 08-06-2011 , 06:43 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I suppose you could bake out all the keyframes, then select them all and scale them -1 in time? But I'd agree with dom, AE would probably be easier.

# 4 29-03-2013 , 06:04 PM
Registered User
Join Date: Oct 2012
Posts: 1
If you put in -1 as the frame step it will render backwards from the start frame. You have to have an end frame MORE than the start frame. The only downside is it will not stop rendering on its own.

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