Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-06-2011 , 06:04 AM
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Join Date: Oct 2010
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triangle to quad

hi guy pls guide accord the img below tquser added image

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# 2 10-06-2011 , 07:14 AM
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Join Date: May 2007
Location: nairobi , ken-ya
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There is an option before you export to Maya as obj paly with the options cant remember right now the exact settings

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Last edited by murambi; 10-06-2011 at 07:18 AM.
# 3 10-06-2011 , 08:59 AM
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hi do u mean by export model as obj file in 3ds max and import to maya? i try ald cannot...

# 4 10-06-2011 , 08:46 PM
murambi's Avatar
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Join Date: May 2007
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It should select the object and export to wavefront obj it will give you the pop up menu then play with the different options Although I have 3ds max 6 I dont think things have changed much

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