Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-10-2011 , 11:28 AM
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Join Date: Oct 2010
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auto joint orient in 2012

I'm following an older tutorial on rigging. one of the earliest steps is to uncheck 'auto orient joint' in the tool settings. my problem is i'm using 2012 and the options not there. apparently the UI has been changed...

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