Are many people working in a linear workflow, I think it would have helped me alot had I knwon about it a while back. But seems like a bit of hard work..
I´m using linear workflow since little less than a year now in combination with WOM_archlight shader on area lights and mia_exposure_photographic + mia_material_x. there is still a lot to learn. I didn´t work a lot in the renderings section before, but since I do, I rather quickly found out that once LW is used, going back to "wrong lighting" doesn´t make too much sense.
everything starts and ends in the right place at the right time.
Not as complicated as you would think in later versions of Maya.
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
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