Baking Mental Core Dirt shader?
Hi guys,
I've been using mental core's dirt shader - which is amazing - but I need to bake it to my color texture. The thing is, it's not AO despite acting like it. it's plugged into the color of my mental core shader.
That being said, how the hell do you bake the color channel using mental ray batch baking???
All I can get is lighting and AO to bake... which you would think would be the harder part to achieve!
Thanks!
Luke.