u need pole vectors for the elbows. make a curve of some kind line them up with the elbows and move them back. Then select the curve, then the IK, and go to Constraint>polevector.
u need pole vectors for the elbows. make a curve of some kind line them up with the elbows and move them back. Then select the curve, then the IK, and go to Constraint>polevector.
But the left arm didnt need pole vectors.
Its naturally perfect.
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