Hi, I am rather new to Autodesk Maya and I am having some trouble with blend shapes.
I have made a head and duplicated it applied my modifications to the duplication etc. But whenever I change the value in the inputs it moves the Master head to where I deleted that modified mesh's value.
Better Example would be I made a modified head called right wink, when I apply the right wink value it moves the master head to grid spot/ position to where I deleted the right wink mesh. Can I get the master head to stay in the one spot whilst I apply values in the input box?
Might be best to look up a blend shapes tutorial, as I find it hard to remember the exact steps off the top of my head. My point was that you shouldn't freeze transformations in case that's what you did.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off