I have this car that I started texturing, the problem I have is that the UV doesn't correspond with the right part of the texture and I don't know why... I took the UVs from maya, made the texture in photoshop and after that I wanted to try it to see how it works and it goes well apart from 2 components of the car(side grill, and the part under the windshield) as you can see here... any ideas?


