This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I composition this simple test in photoshop to just show how its done, the first pic was modelled using the 3 button to smooth this will not render in maya software so I rendered it in mental Ray, the second pic are paintFX that will not render in mental Ray so I rendered it in maya software both were saved as png file format so they have a alpha channel and comped together in PS pic 3, the forth pic I just converted the paintFX to polygon so I could render both in MR..............dave
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