This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Adjust your near clipping plane in your camera's attribute editor.
my near clipping plane is 0.01 and far one at 10000 i tried even with 0.001 and no efect.
Even reseted settings to default i have a previous save of the model and this one dont have same problem, the problem may have appeared after i imported an object from 3dsmax but im not sure.
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