This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I was wondering, is there a way to lock the attribute editor to a node so that whilst you are working on a scene you can remain focused on one particular node, instead of it changing every time you click on something.
Yep. At the top of the attribute editor, hit "List" and uncheck "Auto Load Selected Attributes". Now it'll only update when you double click a node in some kind of editor(outliner, hypershade etc)
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