Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 18-11-2014 , 06:19 PM
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Join Date: Nov 2014
Posts: 2

Animating camera effects

I'm trying to create a dolly zoom type of effect in Maya. I've messed around with changing the focal length/etc and keying it, but it doesn't seem to stick and changes the camera all along the timeline. Is there a way to create a dolly zoom (beyond just moving the camera closer/further away from the object of interest) with the default camera?

# 2 18-11-2014 , 06:37 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
That's strange, it's working for me. Create a new scene and see if you can key the focal length properly. Either way, I would recommend creating a new camera. Don't key the perspective camera.

# 3 20-11-2014 , 05:18 AM
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Join Date: Nov 2014
Posts: 2
Thanks for the tip! I made a new camera and played around with it some more and it worked; I didn't realise I needed to right-click on the Focal Length box and select Key Selected.

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