This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hello all , im pretty new to maya , i've made a model , add many material on it but i wonder if they are no way to snap my mat on model to a texture map for a base to make a detailled texture , it should not be possible , but im still asking .
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