Integrating 3D models with photography
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# 1 09-02-2015 , 09:03 PM
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Join Date: Feb 2015
Posts: 5

UV Texture Editor changes not appearing.

I'm new to Maya 2015 and just recently started working with texturing. What happens is when I create UVs for an object then manipulate those UVs in the UV Texture Editor nothing changes in the Viewport using Viewport 2.0 or Legacy High Quality. The only time I can see changes in the viewport is when using Legacy Default. Also when I render the scene no changes are made to the texture.

I am sure there is a simple step I have overlooked but I remain baffled.

Here is a screenshot:
Top left viewport is using Viewport 2.0, bottom left is Legacy Default.

user added image

# 2 09-02-2015 , 09:10 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Check that you don't have multiple uv sets under UV Sets... and if so, try deleting the extra(s)

# 3 10-02-2015 , 05:13 AM
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Join Date: Feb 2015
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Nope, just the one.user added image

# 4 10-02-2015 , 09:00 AM
PixalZA's Avatar
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Join Date: May 2011
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Posts: 525
Have a look at lambert2. From your first screenshot it appears that you added the checker node as a projection.


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# 5 11-02-2015 , 04:44 AM
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Join Date: Feb 2015
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Have a look at lambert2. From your first screenshot it appears that you added the checker node as a projection.

Thank you kind sir. I knew it was something simple. user added image

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