Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey guys, been gone all weekend but I am back! Everybody seems to be getting into this one, so I think I will to!! Can't wait, Not sure what I am going to do, but I am just reserving my spot! Seems like this contest is right up my alley! THanks,
Brian
Wow, awesome so far brian! Very very good, cant wait to see it progress... just it does have to have that (robotic) feel to it. LIke, it cant just be a human and then you call it a cyborg.. it does need some mechanical devices. Just letting you know, cya.
"I should call you sugar maple tree cause i'd totally tap that" haha
You know me, how ofter do I actually do organic stuff?? Remember my Flamthrower guy? Trust me, it will definetly be more like robotic, I will post more updates whe I get a chance. Thanks,
Brian
Holy moly, do you ever work fast man! Wonderful job so far, i really cant wait to see how this cyborg guy turns out! Also, as for a organic model, it seems you have that down pat as well! BTW, i am at a computer right now without photoshop so i cannot update your shocase, that goes for everyone.. i will update all of them as soon as i get home .
"I should call you sugar maple tree cause i'd totally tap that" haha
Wow look at all of the replies! Thanks Guys, gotta keep this short, promised my Girl I would be asleep by 11:15 tonight, I have a really important phone call in the morning, I will post more info if it goes well!! anyways, here are two more updates, not much, just some detail stuff in the face and mask. WHat do you think?? THanks,
Brian
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