This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ok, im going to try to model the T3 logo to the EXACT design. Then I will texture it exactly as well, and try to get it on terminator3.com . Dont know if they will accept it though .
"I should call you sugar maple tree cause i'd totally tap that" haha
Ok, well I actually already started and its almost done . Just, I will have to figure out how to texture it properly... here is a render of what i have so far.
"I should call you sugar maple tree cause i'd totally tap that" haha
:O.. well, i looked at that video, and that is NOT what i wanted to do .. so i am glad i did it this way.. it was a lot more flexible, but took me a bit longer. Thanks for the website and the tutorial though, it was really cool and i will use it when it comes in handy .
"I should call you sugar maple tree cause i'd totally tap that" haha
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