Texturing a polygonal mesh...
Hi
I'm french and a newbie in Maya.
I've a problem with texturing
I want to unwrap uv from the wall (image1) but in the "uv texture editor" my object is deformed.
Could you help me?
Thxs
Bye
Images:
1. Model (i want only to texture the wall not the support)
https://www.avalonia-online.com/screen2.gif
2. Automatic Mapping and UV Texture Tool (the model is deformed)
https://www.avalonia-online.com/screen1.gif
Last edited by synergy55; 05-04-2003 at 06:26 PM.