Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
for those who don't know me yet, i work on 3dsmax since 6 years but i'm obliged to learn maya. On the other hand i post a lot of messages and find maya very complete, moreover this is why i can't understand now! i'm french, thus be lenient with my english please . i'm 23 years old and have worked on a lot of game projects with my friends.
ok now i'm introduced. i hate to be a stranger on a forum :p
my problem now
i modelled a keep for a new project but, when i export all to a vrml file, my booleans operations are COMPLETELY missed!
the geometry has been modified but nothing appears in the export. i've the same problem with the export plugin made by one of my friends. (export to a format editable by our gaming engine)
is there anything to do for getting ready the object for exporting?
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