Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-06-2003 , 04:11 PM
Registered User
Join Date: Jun 2003
Location: germany, koeln
Posts: 36

architectural modelling

search for a fundmental learning book for architectural modelling

important to me
1.accurate measurements of objects, units in meters, centi- and millimeters
2.exact connections to other objects
3.snaps to vertexes, lines and objects
4.objects align to objects
5.materials

unimportant to me
1.character modelling
2.animation


i have seen the offers for training books by trinity3d.com
1.Maya 4.5 Fundamentals from Jim Lammers
2.Max to Maya 3 Quickstart

at the moment i want to change from 3dsmax to maya. thank you for some remarks.

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