This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I love this car, and i desided to model it. Doing this car in poly, then covert over to sub-d. Here is what i got about 3 hours in. This is my first poly/sub d car.. so don't expect much from it.
is that all one continuous object? is it or is it not cut up in different pieces? I'm asking because I see all the layers and I"m not sure how you did that if it's one object
It it cut up into different objects.. just like it says on the layers
I just look at the body panels the real s2k has, that way there aren't any extra seems where there shouldn't be.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off