Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-08-2003 , 07:09 PM
Registered User
Join Date: Aug 2003
Posts: 1

Trimmed surfaces to fresh surfaces

Hi,

I was not able to reply to my last post for some reason...But I did figure it out after all so thank you to those for the help!

I have one more problem that I can't figure out. I have done it once before but now forget....I have a trimmed surface but just want it to be a surface. I deleted history, reset transformation, and froze transformation. As you can see in the pic that there are still reminance of the surface that I trimmed and in order to attach the sides to this surface it can't be a trimmed surface.

Any help would be appreciated user added image

Thanks,
moff

Attached Images
# 2 04-08-2003 , 07:20 PM
[icarus_uk]'s Avatar
Registered User
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
If memory serves, I think you can "rebuild" the surface to get rif od its trimmedness.


# 3 04-08-2003 , 09:03 PM
dragonfx's Avatar
Registered User
Join Date: Jul 2003
Posts: 1,257

Originally posted by [icarus_uk]
If memory serves, I think you can "rebuild" the surface to get rif od its trimmedness.

thats right you *CAN* rebuild it to remove trim edges... GOOD LUCK with it tough...

# 4 04-08-2003 , 09:39 PM
fredriksson's Avatar
Subscriber
Join Date: Jun 2003
Location: Sweden
Posts: 571
Problem with trim edges are that they don't actually cut away anything. Because they can be arbitrary in shape and complexity and a general nurbs surface can't, they just define an mathematical region where the surface will not be rendered (usually the whole surface is still stored in memory, unless 'shrink surface' is checked and then it will cut to the nearest isoparm). So I guess that if you made your isoparms line up with the trim edge you could theoretically rebuild it or detach it someway, but how hard that would be I do not know.


Björn 'santa' Fredriksson

<A href=https://www.bjornfredriksson.com>Site Online.</A>

Check out our 1on1on1 battle for the SandCrawlers.
# 5 05-08-2003 , 03:20 AM
Registered User
Join Date: Jul 2003
Posts: 22
Hey everyone thanks for the help I got it! You go Rebuild surfaces>Trim Convert - wala!

That only took me all day to figure it out!

TY!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads