Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Don't know of any off-hand, but I would recommend reading the F1 files. Look at what cloth can do, see how they achieve different effects, then try to imitate that effect on your own. If you run into a problem, you can always post your question on the forum here at SM and will probably receice a speedy reply.
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