This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
im not sure about vector render settings but if you are using Maya 5 u can achieve the cartoon look by using the new RAMP shader and using the Maya software renderer.
Also here is a nice tutorial on creating a cartoon look using a surface shader.
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