This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Yup. She's done. I'm sure there's still lots of details I can still put on her, but I gotta draw the line here. The model is finished. Now as for textureing... weeeeeell... let's see how that goes.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
Originally posted by THX1138 Glad to see that it's finially done !! I really hope you texture it soon, but before you texture, how about putting a play button on it.
Just kidding.
grrr, man. grrr.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
Right. I left the front plain like that because anything I put on there just didn't seem right. I think with the windows lit right and the right texturing, it will look much better than it does raw like that.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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