This worked great! As suggested by mtmckinley I made the output polys. Thanks guysOriginally posted by NitroLiq
The way I've built a guitar shape in the past is to draw the body's shape using the CV tool set to cubic. Once the curve is closed, create a surface using bevelPlus and make the output geometry whatever you want...polys or nurbs. If you mess around with bevelplus for a bit, you can get the right bevel (concave/convex) for the guitar edges...very under-used tool, IMO.
I cannot tell you how amazing this is to know. I had never heard of this tool and I'm working on a model of a guitar studio for a final project in my 3D class at OSU. I can't wait to see what else this tool can do! Thanks for sharing!The way I've built a guitar shape in the past is to draw the body's shape using the CV tool set to cubic. Once the curve is closed, create a surface using bevelPlus and make the output geometry whatever you want...polys or nurbs. If you mess around with bevelplus for a bit, you can get the right bevel (concave/convex) for the guitar edges...very under-used tool, IMO.