Bubble burst
anyone know a good way to simulate a bubble bursting. want to do it in slow mo too so the quality is important. the material that forms the bubble will be a very viscous fluid. i tried particles and fluid effects but they dont seem to be able to simulate this alone. My next try is to work with particle fluids and maybe an animated texture map.
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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
--TOOL, 10,000 Days---
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