Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hey all, how goes? In Maya 2009 Unlimited I've built my polygon biped character, given him joints and orientated them all, given him IK handles...
Thread by: stretchandgrim Subscribe
Views: 1,705
skippyk39 20-05-2009|02:10 AM
Replies: 3
Views: 1,705
Just a quick simulation/ baking animation question if i did i rigid body simulation can i bake that animation onto an object and if yes how
Thread by: anasasis Subscribe
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anasasis 16-05-2009|11:33 AM
Replies: 3
Views: 1,914
http://www.anima3d.hostific.com/
Thread by: pioneer14 Subscribe
Views: 1,278
pioneer14 15-05-2009|10:07 PM
Replies: 0
Views: 1,278
Heya everyone, I'm quite an advanced user with Maya, but I have no clue as to how to create this: http://forcg.com/index.php?id=1&did=1&rid=19 in...
Thread by: MJTheOne Subscribe
Views: 2,038
MHVishal 09-05-2009|09:05 AM
Replies: 3
Views: 2,038
Hi i am deepak here i used maya 2008 and i rig a car,but when i move car that time rotate wheel perfect but when i turn the car that time wheel...
Thread by: deepak_mistry Subscribe
Views: 6,741
sreejeshkoonery 20-04-2009|06:36 AM
Replies: 4
Views: 6,741
Hi can anyone help me.... I'm having trouble with the FBIK tool in maya.... I was hoping to get the same movement as the FBIK example that can...
Thread by: shobe_tintin Subscribe
Views: 1,484
shobe_tintin 02-04-2009|08:52 AM
Replies: 0
Views: 1,484
i want to animate a leg, where the thigh bone changes length, ie hydraulics.. parenting the geometry to a skeleton obviously prohibits this...
Thread by: paldav Subscribe
Views: 2,079
paldav 28-03-2009|06:39 PM
Replies: 1
Views: 2,079
Making first animation and have 2 rigged and skinned models with ik handles, question is how do i put a global scale and move , so I can put...
Thread by: coolmod Subscribe
Views: 7,507
coolmod
by Chirone
22-03-2009|07:53 AM
Replies: 1
Views: 7,507
I've tried morphvox and a couple of others but im not happy with them, It looks as though av voice changer is the best I've found ayone got any...
Thread by: djb123 Subscribe
Views: 1,803
djb123
by isagani
22-03-2009|02:49 AM
Replies: 1
Views: 1,803
I have rigged a character and painted the weights but the chest/abdomen are goint through his shirt. Is there and way to have the shirt so it will...
Thread by: leonlabyk Subscribe
Views: 1,341
leonlabyk
by Jay
11-02-2009|10:16 PM
Replies: 1
Views: 1,341
How can i save a animation? like .avi .mpeg4 ?
Thread by: Simmej Subscribe
Views: 2,620
Jr.Who
by Jr.Who
24-01-2009|01:23 PM
Replies: 3
Views: 2,620
Please can anyone advise me on how to morph between two objects that are not the same and have different numbers of vertices? i.e. a shoe morphing...
Thread by: Cattel Subscribe
Views: 1,713
Cattel
by Cattel
22-01-2009|12:23 PM
Replies: 2
Views: 1,713
Hi, i a complete noob on Maya, only just got it. I downloaded a prebuilt rig from http://rodri.aniguild.com/blog/?page_id=122 to do some animating...
Thread by: chrisisli Subscribe
Views: 2,212
chrisisli 29-12-2008|01:36 AM
Replies: 2
Views: 2,212
Hi there, is there a way in which I can setup a character rig so that when I select a transform e.g. IK arm - the translate tool automatically is...
Thread by: Jim Subscribe
Views: 1,672
Jim
by Jim
14-12-2008|05:20 AM
Replies: 0
Views: 1,672
im doing an animation for a school proj where my character is supposed to pull this handle bar on a box. however my characters hands keep going into...
Thread by: hismasterpiece Subscribe
Views: 1,695
hismasterpiece 12-12-2008|12:35 PM
Replies: 0
Views: 1,695
Hi, Do people in general frown upon using the Trax Editor for their main characters' animation? I have heard it's main use is for background...
Thread by: UncleMito Subscribe
Views: 1,368
UncleMito 10-12-2008|02:45 AM
Replies: 0
Views: 1,368
Ive rigged my dragon. I'm almost done. The only problem I'm having is that I Bound (smooth)my wings when they were spread out, when i close the wings...
Thread by: Idiotwind2u Subscribe
Views: 2,527
Idiotwind2u
by Jay
05-12-2008|10:10 PM
Replies: 1
Views: 2,527
Ive rigged my dragon. I'm almost done. The only problem I'm having is that I Bound (smooth)my wings when they were spread out, when i close the wings...
Thread by: Idiotwind2u Subscribe
Views: 1,738
Idiotwind2u 05-12-2008|04:18 PM
Replies: 0
Views: 1,738
I am trying to track my camaras movement using Maya Live. I have imported a image sequence with 600 frames and placed about 80 trackpoints on it just...
Thread by: maoam Subscribe
Views: 2,137
maoam 22-11-2008|07:48 AM
Replies: 3
Views: 2,137
I have created a motion path along a curve with a locator. I have not attached my camera to the curve but need to slow down the last 200 frames. I...
Thread by: leonlabyk Subscribe
Views: 1,372
leonlabyk 19-11-2008|03:02 AM
Replies: 1
Views: 1,372
I have a camera on a control curve and am sure there is a way to make the camera stay focused on the moving object I have in the scene without simply...
Thread by: leonlabyk Subscribe
Views: 1,853
leonlabyk 17-11-2008|01:21 PM
Replies: 2
Views: 1,853
hi everyone, I am trying animate 100s of bouncy balls, I animate 5 balls, and looks great, the way they jump and hit the ground and jump again,...
Thread by: dubai3d Subscribe
Views: 1,283
dubai3d
by dubai3d
17-11-2008|10:32 AM
Replies: 0
Views: 1,283
Hi, When I reopen a scene with an animation clip of a trot sequence that was working fine when I prevously saved it, there is an extra,...
Thread by: UncleMito Subscribe
Views: 1,585
UncleMito 17-11-2008|04:06 AM
Replies: 0
Views: 1,585
Hi guy, I dont now if this is were I should post this question. but I am having a difficult time getting my car to work properly. I...
Thread by: gunn2 Subscribe
Views: 3,715
gunn2 13-11-2008|05:47 AM
Replies: 1
Views: 3,715
I have this problem. I have a face with all the blend shapes done, and also the face is rig to the skeleton of my character. What I want is to...
Thread by: kazama Subscribe
Views: 7,418
kazama
by kazama
10-11-2008|04:54 AM
Replies: 2
Views: 7,418
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