Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hi, Just keen to know how other people setup skeletons/deformers to achieve realistic skin deformation around the forearm and upperarm when the...
Thread by: Jim Subscribe
Views: 2,535
Jim
by Jim
22-03-2003|08:42 AM
Replies: 2
Views: 2,535
Anybody out there done facial animation with Blendshapes?? I have quite a few times, but now I am stuck, I have the orientation set to local, but no...
Thread by: brian_ellebracht Subscribe
Views: 2,358
brian_ellebracht
by Jim
21-03-2003|11:46 PM
Replies: 3
Views: 2,358
Hello all, I have a problem (again) that I hope you guys can help me with: I need to make a label peel off a bottle and then fly off like a sheet...
Thread by: Calvin Subscribe
Views: 2,742
Calvin
by kal
20-03-2003|03:20 PM
Replies: 1
Views: 2,742
i just want to show you what i did. it's only a test. that means there is no breakthrough muscle deformation or like that ;) the file is parted!
Thread by: aibe Subscribe
Views: 3,459
aibe
by aibe
13-03-2003|04:51 PM
Replies: 12
Views: 3,459
Can anyone tell me if I can change the order of my channels. I have created various attributes for my characters hands, but the order of them does...
Thread by: gazzamataz Subscribe
Views: 2,962
gazzamataz 11-03-2003|05:22 PM
Replies: 2
Views: 2,962
Howdy all- I am currently working on a project where I have a scene file of 135 lego pieces (individually modelled), combined to make a Star Wars...
Thread by: Oculus Subscribe
Views: 2,818
Oculus
by ragecgi
11-03-2003|04:33 PM
Replies: 5
Views: 2,818
OK - Heres one. Having done some binding, skinning, testing, un-binding,and weight painting, I find that Maya wont let me "Go To Bind Pose" ...
Thread by: dkouts Subscribe
Views: 5,475
dkouts 11-03-2003|05:19 AM
Replies: 1
Views: 5,475
when animating how do know how fast the final render will be?? will it be the same speed as the viewports without the surfaces i.e.only the skeleton...
Thread by: cb8rwh Subscribe
Views: 2,105
cb8rwh
by cb8rwh
11-03-2003|12:00 AM
Replies: 2
Views: 2,105
:banghead: How do I set playback to free????
Thread by: djackson362 Subscribe
Views: 2,411
djackson362
by alexgc
10-03-2003|04:27 AM
Replies: 5
Views: 2,411
i have an existing object that has a working blendShape node with its targets still intact...i would like to add a new target to THAT blendshape...
Thread by: pitbull Subscribe
Views: 9,047
pitbull
by pitbull
06-03-2003|01:22 PM
Replies: 6
Views: 9,047
Hi, I want to animate a character… But the problem is that the character is made by sub-d…and in conclusion, after binding it to the bones, to...
Thread by: el_newty Subscribe
Views: 2,363
el_newty 06-03-2003|12:53 PM
Replies: 4
Views: 2,363
Man I love the rig on this DOG=) Anyway About 2 hours of work on the run...
Thread by: Kurt Subscribe
Views: 3,783
Kurt
by Kurt
04-03-2003|04:05 AM
Replies: 12
Views: 3,783
Hi all - Skinning / Binding question - If you have a character with bulgy loose pants that meet in the middle, how do you make sure to only...
Thread by: dkouts Subscribe
Views: 1,742
dkouts
by Nem
03-03-2003|10:32 AM
Replies: 1
Views: 1,742
Does anyone have any ideas on how to simulate vine growth or tree growth in maya?? I cant consider paint effects really because I need the tree or...
Thread by: alexgc Subscribe
Views: 2,390
alexgc
by pitbull
02-03-2003|05:23 PM
Replies: 2
Views: 2,390
Im trying to animate and object flowing along a nurbs circle, via motion paths. However, it stops after making one round/loop. How would i do so...
Thread by: StoopidDonky Subscribe
Views: 6,968
StoopidDonky
by kbrown
01-03-2003|05:28 PM
Replies: 2
Views: 6,968
Hello Everyone, I'm wondering if you guys can feed me on some inputs on how to animate a tails kite so it follows along with kites body. When the...
Thread by: Trimeister Subscribe
Views: 3,779
Trimeister 25-02-2003|12:27 AM
Replies: 5
Views: 3,779
Im very new to animation and i got a problem already. Im animating a chess piece that has a lattice around it so i can deform it as i move it.So i...
Thread by: foxhound Subscribe
Views: 3,029
foxhound 24-02-2003|08:01 PM
Replies: 5
Views: 3,029
Hi, I have a polygonal object that is animation in may scene. I want to attach a cylinder to it and have it animate along with the first object. ...
Thread by: grunze Subscribe
Views: 4,804
grunze 24-02-2003|07:10 PM
Replies: 5
Views: 4,804
hi i'm trying to do the vehicle tute over at http://www.gignews.com/kappmarch02.htm anyway when I try to make a point constraint from IK Handle to...
Thread by: Mike Feil Subscribe
Views: 1,493
Mike Feil 22-02-2003|11:04 PM
Replies: 0
Views: 1,493
Does anyone know what would prevent freezing the transformations on an object?:banghead: Thanks.
Thread by: skyzeyez Subscribe
Views: 1,977
skyzeyez
by Nem
21-02-2003|07:07 PM
Replies: 1
Views: 1,977
Hi everyone. How do we make a non-rendering control cube for animating body parts? Does anyone have the mel script?
Thread by: skyzeyez Subscribe
Views: 3,694
skyzeyez
by Nem
21-02-2003|07:06 PM
Replies: 4
Views: 3,694
Hi guys! I have a problem when trying to animate bullet cases coming out of a gun. If the gun is in the same position, everything is ok. However,...
Thread by: iasion Subscribe
Views: 2,643
iasion
by iasion
19-02-2003|09:44 AM
Replies: 5
Views: 2,643
Can someone help me in finding, of why this happends: (1) when i copy any key of animated object from the timeline and paste it anywhere in...
Thread by: Abdul Rehman Subscribe
Views: 4,321
Abdul Rehman 15-02-2003|02:54 PM
Replies: 2
Views: 4,321
let me first say, Craig your rigging rocks, makes animating a dream.... Ok just a simple walk..still working on the feet and stride, but it only...
Thread by: Kurt Subscribe
Views: 2,011
Kurt
by Kurt
14-02-2003|11:47 PM
Replies: 5
Views: 2,011
I'm learning maya and I"m now busy with my first character but I can't find a good tutorial for character rigging. Does anyone know one. and what...
Thread by: ralphymeijer Subscribe
Views: 2,838
ralphymeijer
by Kurt
12-02-2003|03:48 PM
Replies: 7
Views: 2,838
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