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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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good orthographic render
Hi everyone. I'm an architect and I'm trying to so sectional renders of my model by getting an orthographic camera and getting it to slice thorugh...
Thread by: rejh2
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Views: 6,595
by
NextDesign
05-06-2010|06:08 PM
Replies:
1
Views: 6,595
maya psd path unwrapper?
hey all, just wondering if theres any sort of plugin that converts maya UVs to a vector path in photoshop. Thanks.
Thread by: pixel_poison
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Views: 1,463
by
stwert
05-06-2010|04:00 AM
Replies:
1
Views: 1,463
Rim Bump Mapping
Ciao! Can anyone help? I really dont know what to change on the place2d or 3d texture settings. I want to 've the text only on the top :) ...
Thread by: Joey81
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Views: 1,789
by
stwert
04-06-2010|12:39 AM
Replies:
5
Views: 1,789
video texture
Hi, guys, do any of you know how to apply a video texture to an image plane? Michael McKinley use to have a video tut on his old site on how...
Thread by: jali
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Views: 1,708
by
honestdom
02-06-2010|10:51 PM
Replies:
5
Views: 1,708
Particle help
Hey folks, Got a quick question. I dont care how or which one I use.. as long as it works. How do I turn a particle into a "shell casing" ...
Thread by: Ataraxy
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Views: 1,699
by
G-Man
01-06-2010|01:59 AM
Replies:
3
Views: 1,699
Theoretical Physics and the Quantum Mind
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Ok, so here it is. A thread on theoretical physics, cosmology and Quantum mechanics....or pretty much any other theoretical science one can think...
Thread by: G-Man
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Views: 12,850
by
bullet1968
30-05-2010|09:16 PM
Replies:
80
Views: 12,850
maya visor
hey guys i was wondering, does anybody know any good places to read up on the maya visor, or tutorials on how/and in what situations to use it. for...
Thread by: chilledoutredhead
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Views: 5,267
by
bendingiscool
30-05-2010|04:08 PM
Replies:
1
Views: 5,267
Maya Fur problem
Hi All Any idea why the fur baldness brush and mapping dont work, my guy is looking like a fluff ball...........dave
Thread by: daverave
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Views: 2,752
by
bullet1968
30-05-2010|09:17 AM
Replies:
6
Views: 2,752
Enormus Viewport Quality
Hey guys, I was surfing through the web for infos about the quadro fx3800 and Maya 2010. Because I´m thinking to buy a new workstation inclusive...
Thread by: Mayastatic
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Views: 1,539
by
gster123
29-05-2010|02:16 PM
Replies:
1
Views: 1,539
Computer Configuration
I am going to get another computer. My present system is old and too slow. My wife works for HP and can get a discount. I've been looking at...
Thread by: radiant777
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Views: 1,401
by
G-Man
28-05-2010|03:32 PM
Replies:
2
Views: 1,401
asus radeon hd 4350 graphics card
Just upgraded my system and waiting for them to ship it. It has a asus radeon 4350 hd graphics card. It plays blue ray and supports 1080p. I have...
Thread by: banksta
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Views: 2,052
by
gubar
28-05-2010|10:37 AM
Replies:
1
Views: 2,052
mudbox issue and question
I have started using mudbox, I watched DT tutorial on sculpting I was able to go in a scult pretty quick using mudbox unlike zbrush, problem is I...
Thread by: banksta
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Views: 3,561
by
daverave
27-05-2010|06:53 AM
Replies:
1
Views: 3,561
Trim & Fillet problems
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Hey Everyone! I saw some vids about surface fillet (fillet blend tool). I tried it all afternoon but does not want to work properly. The plan...
Thread by: Joey81
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Views: 5,410
by
bullet1968
26-05-2010|09:57 PM
Replies:
16
Views: 5,410
Boolean difference problem
I am adding detail to a rifle, part of the RIS grip. Anyways I am able to do a boolean difference with one hole but if I try to create any more the...
Thread by: n88tr
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Views: 4,905
by
bullet1968
25-05-2010|09:33 PM
Replies:
12
Views: 4,905
maya 2010/2011 on same machine
Anyone able or know how to do this? my school has only 2010. and 2011 files do not work well at school. I have both 2010 and 2011 at home, but...
Thread by: Ataraxy
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Views: 1,986
by
bendingiscool
25-05-2010|02:27 PM
Replies:
2
Views: 1,986
Professional quality rigged Maya characters - where to get them?
There have been a few times recently where I've looked for rigged models to help with quick turn-around jobs and it's starting to feel like there are...
Thread by: phloam
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Views: 11,379
by
bullet1968
25-05-2010|11:30 AM
Replies:
14
Views: 11,379
Maya Use Background Trouble..
Hi guys :), I have a showreel to make but I am having alot of trouble rendering of this car for it. I am trying to use the "use background" shader...
Thread by: 0Dudeman0
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Views: 8,962
by
jsprogg
24-05-2010|01:33 PM
Replies:
4
Views: 8,962
Change Rotate axis to Local/World has no effect
If I make a selection of multiple verts and faces and I change the Rotate tool settings to "Local," the axis still appears to be set to a world axis....
Thread by: Megatron2.0
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Views: 5,121
by
bullet1968
24-05-2010|01:11 PM
Replies:
2
Views: 5,121
temple layout and construction
Hi guys Im doing a temple model for a background to use with PS. I have looked on Google etc but the roofs all seem to be stone?? I thought they...
Thread by: bullet1968
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Views: 1,478
by
bullet1968
23-05-2010|11:54 AM
Replies:
0
Views: 1,478
Edit polygons
I am working on my texturing and ran into a problem. I cant find the Edit Polygon on my menu bar. I am working in Maya 2009 and I have run into this...
Thread by: pixiegirl98
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Views: 2,870
by
pixiegirl98
23-05-2010|07:11 AM
Replies:
6
Views: 2,870
F.E.A.R 3 yeeehhhhh bbaaabbbbyyyyy
Link to bigpond, it may not make it to Oz if the censors dont bring in the 'R+' rating, I dont know if AVP got here? ...
Thread by: bullet1968
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Views: 1,747
by
bullet1968
23-05-2010|02:48 AM
Replies:
8
Views: 1,747
toon shading
hi guys trying to get into cell shading and was wondering if anyone could point me in the direction of some tutorials
Thread by: murambi
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Views: 2,187
by
n88tr
22-05-2010|10:04 PM
Replies:
2
Views: 2,187
rendering problem
Hello all, I am learning texturing following a tutorial. I have set up a psd network on the main material of the model. (network includes colour,...
Thread by: maheshsubbiah
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Views: 2,148
by
maheshsubbiah
22-05-2010|04:23 AM
Replies:
1
Views: 2,148
zbrush to maya camera problem
Hi. I have a problem that when I import my zbrush model as an obj file into maya to render, the perspective camera (and any other camera I create)...
Thread by: rejh2
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Views: 2,694
by
Jay
21-05-2010|02:01 PM
Replies:
1
Views: 2,694
Hawking on Discovery Channel
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hey all for those in the states, you can see my work on Discovery Channel on the Stephen hawkings Universe series thats just began. We have to...
Thread by: Jay
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Views: 6,064
by
bullet1968
21-05-2010|09:36 AM
Replies:
41
Views: 6,064
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