Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
I cant remember what program it was(i think it was lightwave) They had a render option so when you render you can rotate around the image in all...
Thread by: twisteddragon33 Subscribe
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twisteddragon33 01-10-2004|12:44 AM
Replies: 12
Views: 1,911
1) How do you remove a set of faces from a mesh and create a separate mesh (I need to remove MC's visor from the rest of his suit and apply a new...
Thread by: Phopojijo Subscribe
Views: 1,461
Phopojijo 30-09-2004|09:27 PM
Replies: 5
Views: 1,461
Does anyone know good site for making REALISTIC skin textures, I looked everywhere but its all crap...stones,bricks,grids,wood,alpha...bla,bla,bla......
Thread by: darijo203 Subscribe
Views: 3,513
darijo203 30-09-2004|07:35 PM
Replies: 6
Views: 3,513
hi i am looking for a site that has some blueprints. I found the www.suurland.com site, but not much works :( I want blueprints for cars,...
Thread by: nash2000 Subscribe
Views: 2,635
nash2000 30-09-2004|07:19 PM
Replies: 1
Views: 2,635
How old was everyone when they began to learn Maya? And where has it got you today? I know every program Except 3d proggy's and start a Maya course...
Thread by: lmackintosh Subscribe
Views: 4,039
lmackintosh 30-09-2004|02:41 PM
Replies: 28
Views: 4,039
good evening! I have a problem with hatched faces after I beveled some edges. I used targa/jpeg files which I applied to the object and...
Thread by: darius_IX Subscribe
Views: 2,178
darius_IX 30-09-2004|01:04 PM
Replies: 10
Views: 2,178
I've modeled a house in which I later on plan to add some grass around. Since the render looks much better in Mental Ray I prefer this, but Mental...
Thread by: Quads Subscribe
Views: 2,156
Quads
by Quads
30-09-2004|07:31 AM
Replies: 10
Views: 2,156
hey all, i am making a character and after binding the skin to the joint every time i try to animate an arm or leg or something the skin flattens out...
Thread by: diseasekrot Subscribe
Views: 1,211
diseasekrot 30-09-2004|02:58 AM
Replies: 2
Views: 1,211
Hello Maya People! I want to buy a new computer to run maya and I went to the alias site to see the graphics cards they reccommend and I like the...
Thread by: disaac Subscribe
Views: 1,319
Phopojijo 29-09-2004|11:49 PM
Replies: 2
Views: 1,319
Does anyone know where I can find a good gun modelling tutorial. I want to have a realistic looking hand gun and to detach some of the componets but...
Thread by: Tim_LIVID Subscribe
Views: 3,828
Tim_LIVID 29-09-2004|10:54 PM
Replies: 10
Views: 3,828
Just fooling around with the extrude faces tool from stuff i remmebered from mikes tut on it. Decided to use some of those nifty features see if i...
Thread by: twisteddragon33 Subscribe
Views: 1,558
twisteddragon33 29-09-2004|10:50 PM
Replies: 7
Views: 1,558
Im getting this ugly spike when I've created a wrap deformer. I've read that you should try increasing the maxDistance until it disappears (I have...
Thread by: DJbLAZER Subscribe
Views: 3,019
DJbLAZER 29-09-2004|06:16 PM
Replies: 13
Views: 3,019
Hi everyone. I need som help, i want to know how i get the edge on a poly model i cut i half to get "bigger" like kurt have in the assult mech...
Thread by: nash2000 Subscribe
Views: 1,486
nash2000 29-09-2004|05:06 PM
Replies: 7
Views: 1,486
Going to visit family for 2 weeks. Will still be able to check in from time to time so dont let the site slide to much when im away=) Talk soon ...
Thread by: Kurt Subscribe
Views: 1,450
3Demon
by 3Demon
29-09-2004|10:10 AM
Replies: 5
Views: 1,450
How do I create a steaking kinda volume light look.
Thread by: brentlydavis Subscribe
Views: 1,201
brentlydavis
by Pony
29-09-2004|01:35 AM
Replies: 2
Views: 1,201
1) (Newbie Questions) How would you go abouts turning an emitter (especially fire which appears to have a fixed emitting speed) on or off at various...
Thread by: Phopojijo Subscribe
Views: 3,711
Phopojijo 28-09-2004|10:21 PM
Replies: 5
Views: 3,711
Ok, my first nurbs modeling. This is a hood of a car and I need help rounding out the lightwell. First off, I trimmed off the lightwell with...
Thread by: Anhslaught Subscribe
Views: 1,337
Anhslaught 28-09-2004|08:43 PM
Replies: 3
Views: 1,337
Hi all I've seen some of you render an object with it's wireframe using plugins. Does anyone know of a way of accomplishing that with maya 6...
Thread by: eran Subscribe
Views: 1,834
eran
by eran
28-09-2004|05:21 PM
Replies: 4
Views: 1,834
HI! I've just made a Hi-res model of whale for my short animation and problem is how 2 animate it. Should I use the bones or some of the...
Thread by: darijo203 Subscribe
Views: 2,121
darijo203 28-09-2004|04:57 PM
Replies: 5
Views: 2,121
Hello, I finsihed my elephant model and I have problem with texturing it! I was working with polys then converted it to subdiv to get some details,...
Thread by: darijo203 Subscribe
Views: 2,234
darijo203 28-09-2004|04:55 PM
Replies: 8
Views: 2,234
^^ a link or something plz thx
Thread by: B0X Subscribe
Views: 1,217
B0X 28-09-2004|02:30 PM
Replies: 2
Views: 1,217
what do you guys think of it in general? and particularly: is the firewall trustworthy or should i just put it down and renew the Norton...
Thread by: dragonfx Subscribe
Views: 1,970
dragonfx 28-09-2004|08:41 AM
Replies: 10
Views: 1,970
Hi, This is what everybody wants, a faster rendering. So far I thought, the faster a machine you got, the fater the software will render. But...
Thread by: jakwag Subscribe
Views: 2,432
jakwag
by jakwag
28-09-2004|07:34 AM
Replies: 14
Views: 2,432
I often see in "walk-through" tutorials that people are using a "lattice" to form and mold objects. I have no idea what this is and no clue how to...
Thread by: alienware197 Subscribe
Views: 1,042
alienware197 28-09-2004|01:45 AM
Replies: 2
Views: 1,042
Can someone tell me in what order you set up the model for facial expression? Can you rig and weight the whole body first including the head, and...
Thread by: greenleaf Subscribe
Views: 1,195
greenleaf 27-09-2004|11:43 PM
Replies: 0
Views: 1,195
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