Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
I'm modeling my synth and is wondering how you usually poly model a thing that's not organic? I find that I get a lot of lines that need to be...
Thread by: DJbLAZER Subscribe
Views: 2,274
DJbLAZER 01-10-2004|12:53 AM
Replies: 3
Views: 2,274
I cant remember what program it was(i think it was lightwave) They had a render option so when you render you can rotate around the image in all...
Thread by: twisteddragon33 Subscribe
Views: 2,401
twisteddragon33 01-10-2004|12:44 AM
Replies: 12
Views: 2,401
1) How do you remove a set of faces from a mesh and create a separate mesh (I need to remove MC's visor from the rest of his suit and apply a new...
Thread by: Phopojijo Subscribe
Views: 1,735
Phopojijo 30-09-2004|09:27 PM
Replies: 5
Views: 1,735
Does anyone know good site for making REALISTIC skin textures, I looked everywhere but its all crap...stones,bricks,grids,wood,alpha...bla,bla,bla......
Thread by: darijo203 Subscribe
Views: 3,927
darijo203 30-09-2004|07:35 PM
Replies: 6
Views: 3,927
hi i am looking for a site that has some blueprints. I found the www.suurland.com site, but not much works :( I want blueprints for cars,...
Thread by: nash2000 Subscribe
Views: 2,865
nash2000 30-09-2004|07:19 PM
Replies: 1
Views: 2,865
How old was everyone when they began to learn Maya? And where has it got you today? I know every program Except 3d proggy's and start a Maya course...
Thread by: lmackintosh Subscribe
Views: 4,980
lmackintosh 30-09-2004|02:41 PM
Replies: 28
Views: 4,980
good evening! I have a problem with hatched faces after I beveled some edges. I used targa/jpeg files which I applied to the object and...
Thread by: darius_IX Subscribe
Views: 2,644
darius_IX 30-09-2004|01:04 PM
Replies: 10
Views: 2,644
I've modeled a house in which I later on plan to add some grass around. Since the render looks much better in Mental Ray I prefer this, but Mental...
Thread by: Quads Subscribe
Views: 2,602
Quads
by Quads
30-09-2004|07:31 AM
Replies: 10
Views: 2,602
hey all, i am making a character and after binding the skin to the joint every time i try to animate an arm or leg or something the skin flattens out...
Thread by: diseasekrot Subscribe
Views: 1,411
diseasekrot 30-09-2004|02:58 AM
Replies: 2
Views: 1,411
Hello Maya People! I want to buy a new computer to run maya and I went to the alias site to see the graphics cards they reccommend and I like the...
Thread by: disaac Subscribe
Views: 1,520
Phopojijo 29-09-2004|11:49 PM
Replies: 2
Views: 1,520
Does anyone know where I can find a good gun modelling tutorial. I want to have a realistic looking hand gun and to detach some of the componets but...
Thread by: Tim_LIVID Subscribe
Views: 4,259
Tim_LIVID 29-09-2004|10:54 PM
Replies: 10
Views: 4,259
Just fooling around with the extrude faces tool from stuff i remmebered from mikes tut on it. Decided to use some of those nifty features see if i...
Thread by: twisteddragon33 Subscribe
Views: 1,874
twisteddragon33 29-09-2004|10:50 PM
Replies: 7
Views: 1,874
Im getting this ugly spike when I've created a wrap deformer. I've read that you should try increasing the maxDistance until it disappears (I have...
Thread by: DJbLAZER Subscribe
Views: 3,618
DJbLAZER 29-09-2004|06:16 PM
Replies: 13
Views: 3,618
Hi everyone. I need som help, i want to know how i get the edge on a poly model i cut i half to get "bigger" like kurt have in the assult mech...
Thread by: nash2000 Subscribe
Views: 1,804
nash2000 29-09-2004|05:06 PM
Replies: 7
Views: 1,804
Going to visit family for 2 weeks. Will still be able to check in from time to time so dont let the site slide to much when im away=) Talk soon ...
Thread by: Kurt Subscribe
Views: 1,732
3Demon
by 3Demon
29-09-2004|10:10 AM
Replies: 5
Views: 1,732
How do I create a steaking kinda volume light look.
Thread by: brentlydavis Subscribe
Views: 1,389
brentlydavis
by Pony
29-09-2004|01:35 AM
Replies: 2
Views: 1,389
1) (Newbie Questions) How would you go abouts turning an emitter (especially fire which appears to have a fixed emitting speed) on or off at various...
Thread by: Phopojijo Subscribe
Views: 4,077
Phopojijo 28-09-2004|10:21 PM
Replies: 5
Views: 4,077
Ok, my first nurbs modeling. This is a hood of a car and I need help rounding out the lightwell. First off, I trimmed off the lightwell with...
Thread by: Anhslaught Subscribe
Views: 1,574
Anhslaught 28-09-2004|08:43 PM
Replies: 3
Views: 1,574
Hi all I've seen some of you render an object with it's wireframe using plugins. Does anyone know of a way of accomplishing that with maya 6...
Thread by: eran Subscribe
Views: 2,133
eran
by eran
28-09-2004|05:21 PM
Replies: 4
Views: 2,133
HI! I've just made a Hi-res model of whale for my short animation and problem is how 2 animate it. Should I use the bones or some of the...
Thread by: darijo203 Subscribe
Views: 2,433
darijo203 28-09-2004|04:57 PM
Replies: 5
Views: 2,433
Hello, I finsihed my elephant model and I have problem with texturing it! I was working with polys then converted it to subdiv to get some details,...
Thread by: darijo203 Subscribe
Views: 2,656
darijo203 28-09-2004|04:55 PM
Replies: 8
Views: 2,656
^^ a link or something plz thx
Thread by: B0X Subscribe
Views: 1,418
B0X 28-09-2004|02:30 PM
Replies: 2
Views: 1,418
what do you guys think of it in general? and particularly: is the firewall trustworthy or should i just put it down and renew the Norton...
Thread by: dragonfx Subscribe
Views: 2,453
dragonfx 28-09-2004|08:41 AM
Replies: 10
Views: 2,453
Hi, This is what everybody wants, a faster rendering. So far I thought, the faster a machine you got, the fater the software will render. But...
Thread by: jakwag Subscribe
Views: 2,994
jakwag
by jakwag
28-09-2004|07:34 AM
Replies: 14
Views: 2,994
I often see in "walk-through" tutorials that people are using a "lattice" to form and mold objects. I have no idea what this is and no clue how to...
Thread by: alienware197 Subscribe
Views: 1,245
alienware197 28-09-2004|01:45 AM
Replies: 2
Views: 1,245
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