Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Hey! I just started learning modeling Characters in Maya. So i modeled one side of the Character and duplicate special the other side as an...
Thread by: Xenophanes Subscribe
Views: 3,470
Xenophanes 25-03-2014|09:20 PM
Replies: 4
Views: 3,470
So this is a problem i have stumbled on many times. http://i59.tinypic.com/w9ck1g.png See i get a certain area in my mesh that are the same,...
Thread by: Skalman Subscribe
Views: 6,761
Skalman
by Skalman
12-03-2014|07:45 PM
Replies: 12
Views: 6,761
http://i59.tinypic.com/mhsi1z.png how can i tile this? if i duplicate and move it in the Y it will not be lined up properly. im going ****ing nuts...
Thread by: Skalman Subscribe
Views: 2,566
Skalman 11-03-2014|12:58 PM
Replies: 3
Views: 2,566
Hi, I'm trying to follow a tutorial. In it, the instructor moves a single face on a sphere, but the edges are flexible and end up being curved as...
Thread by: sprqst Subscribe
Views: 3,456
sprqst 07-03-2014|01:11 AM
Replies: 1
Views: 3,456
Hi All, I'm hoping for a little help with some modeling. I want to create a model of a hand that looks like its made up of lots of steel tube...
Thread by: Maya B Frank Subscribe
Views: 2,037
Maya B Frank 21-02-2014|04:21 PM
Replies: 0
Views: 2,037
Hi all, I have modeled this stairs for a house patio.. but I don't know how to create a clean topology for the top of the stairs.. all I need is a...
Thread by: andrearastelli Subscribe
Views: 5,213
andrearastelli
by goggles
19-02-2014|06:53 PM
Replies: 4
Views: 5,213
I can't find it out using maya or using google how I can generate/manipulate a surface to make it wavy like in the picture below. Here is a link...
Thread by: SphereSphere Subscribe
Views: 8,176
SphereSphere 11-02-2014|08:37 PM
Replies: 11
Views: 8,176
Hello, i am newbie in maya . I am trying to make a 3d character but when i am selecting character's hand its leg is also selected . why ? please...
Thread by: ahad007 Subscribe
Views: 3,131
ahad007
by Skalman
11-02-2014|11:31 AM
Replies: 3
Views: 3,131
Hi. I'm following this guide: http://phungdinhdung.com/Studies_paper/Realistic_face_modeling.shtm As i already know how to make decent head...
Thread by: Skalman Subscribe
Views: 12,801
Skalman
by Skalman
10-02-2014|12:22 PM
Replies: 7
Views: 12,801
Hi guys first things first I am relatively new to Maya and my major skill isn't modelling. Recently I encountered a problem which I thought is...
Thread by: simpleJack Subscribe
Views: 8,418
stwert
by stwert
05-02-2014|03:18 PM
Replies: 3
Views: 8,418
Good Day everyone! I'm not a complete noob to 3D/Maya, but now I'm stuck and just cannot figure out what's going on. It's a face modeling which I...
Thread by: borlag Subscribe
Views: 13,083
borlag 04-02-2014|08:11 PM
Replies: 8
Views: 13,083
Can someone please help me, I have a very close deadline and I have really been struggling with Maya. It seems I spend hours and hours trying to...
Thread by: claz140 Subscribe
Views: 3,575
chetanMAAC 04-02-2014|12:50 PM
Replies: 4
Views: 3,575
Hello! I'm new to Maya so have a question . When selecting edge or vertex all adjacent vertices/edges turn to yellow or red . Please tell how to...
Thread by: nursbay Subscribe
Views: 2,557
nursbay
by nursbay
03-02-2014|09:37 AM
Replies: 3
Views: 2,557
Hi Im struggling with a few things on this tv I have inner panels which have a bevel on the edge and an inset. I cant seem to get the correct...
Thread by: Sircharles Subscribe
Views: 3,548
Sircharles
by goggles
31-01-2014|09:53 PM
Replies: 14
Views: 3,548
Hi, I've seen a thread here for correct topology for head modeling, http://simplymaya.com/forum/showthread.php?t=24483&page=5 but when modeling a...
Thread by: Sircharles Subscribe
Views: 8,349
Sircharles
by Skalman
29-01-2014|08:32 AM
Replies: 22
Views: 8,349
How can i avoid having pinches on the shown vertices? İncreasing cyclinder segments solves it abit but still getting bad result. I moved the vertices...
Thread by: goggles Subscribe
Views: 5,024
goggles
by goggles
24-01-2014|09:53 PM
Replies: 3
Views: 5,024
Hi, I am working on a character, and everything went fine until I deleted an edge and vertices with DELETE and not CTRL + DELETE. Now the reflection...
Thread by: bhc11 Subscribe
Views: 2,959
bhc11
by bhc11
21-01-2014|03:30 PM
Replies: 0
Views: 2,959
So i got this model, im not sure if i can call it a low polygon model, thats not really what i'm aiming for. but the polygons are way to big for me...
Thread by: Skalman Subscribe
Views: 6,686
Skalman 15-01-2014|11:52 AM
Replies: 5
Views: 6,686
I have to do shape like this. How can I create this please? http://imagizer.imageshack.us/v2/800x600q90/30/guvd.jpg
Thread by: Minatory Subscribe
Views: 3,462
Minatory
by ctbram
14-01-2014|04:39 PM
Replies: 7
Views: 3,462
I'm at my wit's end here... I've tried the entire day to make the uv unfold in the uv texture editor work in maya. But everytime I try the uv don't...
Thread by: ellenor90 Subscribe
Views: 23,424
ellenor90
by Skalman
09-01-2014|07:26 AM
Replies: 5
Views: 23,424
Hey guys, i'm really stuck with what to do to fix this issue. I'm trying to extrude tri's without losing the back faces in Maya. I'v attached some...
Thread by: midicharm Subscribe
Views: 2,758
midicharm 06-01-2014|04:41 PM
Replies: 2
Views: 2,758
Hello everyone, http://youtu.be/ZZNO3ey4NcI I am having trouble with rendering in Maya 2012. And would most appreciate and be greateful for...
Thread by: tariq1983 Subscribe
Views: 5,216
tariq1983
by Gen
29-12-2013|12:58 AM
Replies: 13
Views: 5,216
Hello, I'm attempting to follow instructions from a book to scale down part of a cylinder (See attached photos). To quote it directly: I...
Thread by: newuser Subscribe
Views: 6,051
newuser
by MrYeti
20-12-2013|01:39 AM
Replies: 8
Views: 6,051
Hi there, I'm here with another question. I'm working on a logo I want to animate and therefor I had to separate pieces from it. Now I want...
Thread by: Stylow Subscribe
Views: 3,020
Stylow
by Gen
14-12-2013|08:25 AM
Replies: 1
Views: 3,020
Firstly, I was following a tutorial to catch up on my modelling skills (since im an animator) however, when I got to the point where I make a planar...
Thread by: dudechester Subscribe
Views: 7,495
dudechester 06-12-2013|03:12 PM
Replies: 6
Views: 7,495
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