Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
check this video YouTube - hard surface modelling hints pt2 My question is, how he is using the merge function for all vertex and not only for...
Thread by: ColdWave Subscribe
Views: 2,881
ColdWave
by Nilla
14-12-2010|12:47 PM
Replies: 2
Views: 2,881
this may sound stupid but it has been bothering me for quite a while, i did a 3d animation course but it wasnt video game oriented so i don't really...
Thread by: hamidz90 Subscribe
Views: 3,525
hamidz90
by ctbram
12-12-2010|11:52 AM
Replies: 3
Views: 3,525
After finishing the tutorial on how to model a dog, I went to convert from polygons to subdiv, yet nothing was happening. I then went back to before...
Thread by: Vox520 Subscribe
Views: 10,392
Vox520
by ctbram
10-12-2010|10:28 AM
Replies: 7
Views: 10,392
There are subtle seems on Nurbs object. Does anyone knows how I can fix this?
Thread by: tecboy Subscribe
Views: 4,117
tecboy
by ctbram
10-12-2010|09:01 AM
Replies: 3
Views: 4,117
K I've had this problem for awhile. I'm going to annoy a lot of people if I start a new thread for every hiccup I have, and I hiccup regularly -...
Thread by: 3dStudent Subscribe
Views: 3,764
3dStudent
by Jay
04-12-2010|03:10 PM
Replies: 5
Views: 3,764
Hi all, I'm making a model of an apartment based on blueprints and i'd like to do it to scale but i can't really wrap my head around how it works in...
Thread by: BrianM Subscribe
Views: 4,035
stwert
by stwert
22-10-2010|06:20 PM
Replies: 3
Views: 4,035
I cannnot convert nurbs to polygon.Even when there are no holes in it. photo is given below. It says "nurbs to poly, No valid items selected".
Thread by: puneet chopra Subscribe
Views: 4,190
puneet chopra 19-10-2010|09:39 AM
Replies: 5
Views: 4,190
I hope I'm posting in the right spot. I am having a little difficulty making a door and a door way. The door needs to have a door frame and I need...
Thread by: Megamel_99 Subscribe
Views: 6,691
Megamel_99 12-10-2010|01:41 AM
Replies: 4
Views: 6,691
Am looking for some help, i have a scene where i have multiple hex cylinder geomtry more than 200. i want to help reduce the load on rendering so was...
Thread by: Syphon Subscribe
Views: 1,988
Syphon
by Syphon
15-09-2010|09:34 AM
Replies: 4
Views: 1,988
instead of using actual mesh to make it, what you could do is create a texture, something like this:...
Thread by: hamidz90 Subscribe
Views: 1,293
hamidz90 15-09-2010|04:02 AM
Replies: 1
Views: 1,293
Hello everyone, my name is Brian and I'm new to the site so I apologise if I've posted this in the wrong place. I've used Maya for about 6 mnths...
Thread by: BrianM Subscribe
Views: 2,478
BrianM
by BrianM
13-08-2010|11:26 PM
Replies: 3
Views: 2,478
hello everyone. i need to find a way to transfer the order of vertex numbers from one object to antoher. they have identical topology and size...
Thread by: delesh Subscribe
Views: 11,312
delesh
by delesh
26-07-2010|09:49 PM
Replies: 2
Views: 11,312
Me again! Some advice on showreel presentation this time! When showing off your models, what exactly do you show? Wireframe original?...
Thread by: sasskiaduncan Subscribe
Views: 2,137
sasskiaduncan
by Jay
09-07-2010|11:57 AM
Replies: 3
Views: 2,137
I'm probably asking an obvious question, but: why use Mudbox / ZBrush when you can just model most of the detail in Maya? Is it so you can add...
Thread by: sasskiaduncan Subscribe
Views: 2,951
sasskiaduncan
by Jay
03-07-2010|08:27 PM
Replies: 6
Views: 2,951
Is there any mesh flow that will allow me to smooth the highlighted object so that I get results like the un-highlighted object? Currently the...
Thread by: Perfecto Subscribe
Views: 5,652
Angelblade 02-06-2010|08:10 PM
Replies: 20
Views: 5,652
What are the pro's and con's of copy/paste vs export selection?
Thread by: mtcgs Subscribe
Views: 2,305
mtcgs 02-06-2010|04:46 PM
Replies: 3
Views: 2,305
Hey! I'm new with Maya and i found this great tutorial on simplymaya called FrankyFree or something. but the thing is, when i try to add new...
Thread by: zunyer Subscribe
Views: 2,265
zunyer
by zunyer
27-02-2010|10:19 PM
Replies: 6
Views: 2,265
I think your problem is about the normals. Though i suggest you to check normals of duplicated object. To view the correct normals uncheck the Two...
Thread by: habibmaya Subscribe
Views: 1,420
habibmaya 16-02-2010|01:09 PM
Replies: 1
Views: 1,420
Hi guys, sadly Im back, Im stuck again. I have attached a WIP (very new to this) of a Lancaster Bomber. It is only my 4th model so please be...
Thread by: bullet1968 Subscribe
Views: 2,878
bullet1968 14-02-2010|01:20 AM
Replies: 5
Views: 2,878
I am recreating a scene from the movie Schindler's List for a class project that I am currently working on. The goal of the assignment is to model...
Thread by: jgreen827 Subscribe
Views: 4,571
jgreen827 13-02-2010|08:43 PM
Replies: 9
Views: 4,571
hello all, i'm having some issue with this shape. trying to model it as a poly. so far, i've gone about it by creating surfaces to cut away...
Thread by: dzcube Subscribe
Views: 1,803
dzcube
by G-Man
04-02-2010|04:22 AM
Replies: 5
Views: 1,803
Hi guys, I hope Im in the right area?? I have just watched a tutorial on modelling a human skull, the query is : He could pick vertices on...
Thread by: bullet1968 Subscribe
Views: 4,335
bullet1968 02-02-2010|11:18 PM
Replies: 2
Views: 4,335
I have made this object with a boolean operation. My question is: should I draw new edges so that every face is a square or could i leave it that...
Thread by: taquion Subscribe
Views: 1,469
taquion
by Chirone
02-02-2010|09:33 AM
Replies: 3
Views: 1,469
Howdy. I thought I should give nurbs a little test and I hit a snag at once. I did a few cureves, a birail, then lofted the top to close it off...
Thread by: Olorin Subscribe
Views: 1,300
Olorin
by Olorin
29-01-2010|11:08 PM
Replies: 0
Views: 1,300
Hey guys. I haven't used maya for a really long time and I'm starting too get back into it by modeling simple objects. I was modeling a floppy disk...
Thread by: AnthonyCg Subscribe
Views: 2,192
AnthonyCg 28-01-2010|05:34 PM
Replies: 4
Views: 2,192
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