Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
hi guys i'm new to maya, but i worked 2 years with cinema 4d. now i'm trying my best to get into the maya world, but there still be some...
Thread by: OneToe Subscribe
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OneToe 10-09-2006|07:13 PM
Replies: 5
Views: 2,136
When i assign a bump map to my model after I set my approx node and displacement map, I get a strange result. My UV's are set correctly and ive...
Thread by: iron_tick Subscribe
Views: 1,064
iron_tick 09-09-2006|12:44 PM
Replies: 2
Views: 1,064
... in Maya 7.... I am trying to get a face to extrude along a path... I have had a teacher show me how to do it, and the video tutorial that...
Thread by: ambriel Subscribe
Views: 2,250
ambriel
by ambriel
05-09-2006|08:01 PM
Replies: 2
Views: 2,250
trying to follow the Spitfire tut when making the wings I create 2 curves with the ep curve tool, rebuild the curves, then loft ... it seems...
Thread by: BeAstMaSter Subscribe
Views: 2,012
BeAstMaSter 03-09-2006|03:28 PM
Replies: 6
Views: 2,012
when modeling a car in nurbs with all those operations like fillets and trimming there are some issues when converting to poly. trimming does not cut...
Thread by: Falott Subscribe
Views: 1,403
Falott
by Falott
03-09-2006|05:26 AM
Replies: 0
Views: 1,403
im trying to model a human head using curves than bi-railing. But whenever i "snap to curve" for my curves they dont really connect to the other...
Thread by: Deathskin Subscribe
Views: 3,099
Deathskin
by Falott
03-09-2006|05:08 AM
Replies: 1
Views: 3,099
Hi Everyone , I,ve a short problem after sud D a model what is the key combimation to pull the mesh tighter it was 6 or F6 on 6.5 could someone...
Thread by: ribbons Subscribe
Views: 1,385
ribbons
by ribbons
20-08-2006|12:13 PM
Replies: 1
Views: 1,385
I was wondering if someone could help me out. I have made a human model out of polygons. I am using dynamic hair on my model. Since you cannot...
Thread by: leotikansas Subscribe
Views: 6,167
leotikansas 15-08-2006|06:22 PM
Replies: 6
Views: 6,167
:headbang: very hard of mayahttp://aaaa.com
Thread by: rwh Subscribe
Views: 1,417
rwh 27-07-2006|01:02 PM
Replies: 1
Views: 1,417
hi everyone! I new guide,i have a little problem with a circular fillet in NURBS.Plz,show me how to make it!! :confused:
Thread by: ngockoi Subscribe
Views: 1,528
liangshan 27-07-2006|12:42 PM
Replies: 1
Views: 1,528
is there anyone know where can I download the connect poly shape script for maya 7.0? the lightstorm3d website is down, and cps 3.0 cant work for...
Thread by: Kirmu Subscribe
Views: 2,488
Kirmu 01-07-2006|08:45 AM
Replies: 4
Views: 2,488
Hi everyone! I don't think this has been answered on this forum, at least I couldnt find it. I've been following the Maya tutorials on curves...
Thread by: sjtaylor84 Subscribe
Views: 1,390
sjtaylor84 18-06-2006|08:45 AM
Replies: 2
Views: 1,390
what the function of transfer on the polygons tools??:bow:
Thread by: Gallagher Subscribe
Views: 936
Gallagher 15-06-2006|05:39 AM
Replies: 0
Views: 936
what is the use (any possible use) of the Polygonal tool (boolean) "difference". I have racked my brain for any possible use of this tool, any...
Thread by: bobalie Subscribe
Views: 1,232
bobalie 06-06-2006|06:49 PM
Replies: 2
Views: 1,232
Hey, I'm working on something, where I need all the tangents on a curve to be pointing 'out' (like away from the center of a circle). I've been...
Thread by: Xander-0 Subscribe
Views: 1,103
Xander-0 29-05-2006|07:17 PM
Replies: 0
Views: 1,103
Hi, my Maya experience is relatively limited and was hoping someone might be able to give me some help with something. I'm trying to find the best...
Thread by: harrye123 Subscribe
Views: 2,174
harrye123
by bobalie
26-05-2006|02:32 PM
Replies: 5
Views: 2,174
I´m searching for a method to model a bunch of tubes going from the back of the head/helmet into a backpack. it should look like a wryly twisted...
Thread by: Falott Subscribe
Views: 1,722
Falott
by Falott
24-05-2006|05:46 AM
Replies: 7
Views: 1,722
I am making a Mobile Handset by using Nurbs my isoporm Is arounded Veticle & horizently my full body is compleated but my problem is Mobile...
Thread by: rashid_simplemaya Subscribe
Views: 1,471
rashid_simplemaya 23-05-2006|02:37 PM
Replies: 1
Views: 1,471
I saw this post here... ANY pointers would be super .. http://www.3dbuzz.com/vbforum/attachment.php?attachmentid=46811 I can do that with...
Thread by: crash resistant Subscribe
Views: 1,402
crash resistant 20-05-2006|03:07 AM
Replies: 0
Views: 1,402
I dont understand what sub div are used for, i model in maya using polys and you can add a lot of detail by smoothing etc but why do sub divs exist i...
Thread by: jhubbard Subscribe
Views: 1,298
Anhslaught 20-05-2006|12:36 AM
Replies: 3
Views: 1,298
Well, this is how it is... It seems that I have part of a character, merged the verteses, etc., but after having sub-dived it (to make sure I merged...
Thread by: Trasendil Subscribe
Views: 1,477
Trasendil 17-05-2006|08:51 PM
Replies: 3
Views: 1,477
Hi everybody ! I am working now on the yeti project and I have problem in part 2 in Disc 1 when I need to extrude faces to do the fist of the...
Thread by: DJackie Subscribe
Views: 1,889
DJackie
by varley
14-05-2006|07:38 AM
Replies: 4
Views: 1,889
Newbie, here. But I've done turorials and read A LOT of the manual. I actually got the program so I could ultimately be able to do animation, etc....
Thread by: karmafilm2 Subscribe
Views: 1,817
karmafilm2
by varley
14-05-2006|07:28 AM
Replies: 4
Views: 1,817
(I hope I post in the correct category) Problem: When I bend the joints and do a paint weight, the faces will move in ways I don't expect....
Thread by: parka Subscribe
Views: 2,395
parka
by varley
14-05-2006|07:19 AM
Replies: 3
Views: 2,395
Ok so i have this giant chunk of wood and all i want to do is emboss a symbol into it, so i find a TTF i liked and polyed the text, Extruded the...
Thread by: Syphon Subscribe
Views: 3,150
Syphon
by varley
14-05-2006|06:45 AM
Replies: 3
Views: 3,150
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