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Integrating 3D models with photography
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Lips... A Little Problem
Hi! :) I finally figured out how to get the basic shape for my lips but I need to know how to finish my character's mouth. I need to close off...
Thread by: Russell
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Views: 1,223
by
Russell
15-07-2004|06:32 PM
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0
Views: 1,223
:S What the hell!!
Hi guys i had a question. i have created mine own space ship :P. but in maya is the nose Round but if i am rendering is the result is the nose not...
Thread by: serhat
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Views: 3,759
by
Foxy Grandpa
13-07-2004|07:24 AM
Replies:
14
Views: 3,759
Bi-rail making 1/2 surface?
Hi guys, I've setup 4 curves, 2 of them closed and 2 path curves so i can make a car's side mirror with NURBs and then convert it back to...
Thread by: f50
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Views: 1,445
by
f50
11-07-2004|06:50 PM
Replies:
2
Views: 1,445
flexors
hi, I tried to deform fingers with flexors but it's kinda hard... anyone has an idea about how to do it ? I tried smooth bind too but it's even...
Thread by: Kluuuk
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Views: 1,262
by
mtmckinley
10-07-2004|05:18 PM
Replies:
1
Views: 1,262
mirror nurbs
I have this nurbs object that needs to be mirrored how can I do this.:)
Thread by: dae
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Views: 16,461
by
Adilfarhan
08-07-2004|03:00 AM
Replies:
4
Views: 16,461
Dodge Viper
Hello everyone I decided to start a new model this morning. I finally (after looking forever) found some nice blueprints....
Thread by: Der Kaiser
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Views: 2,867
by
sjlocke
02-07-2004|07:08 PM
Replies:
4
Views: 2,867
Again Birails tooolz
Hi , it there anyone knowing how to use Birails tools proper (1,2+3). Every time I model I do get "black spot" in some corners. Even when I add more...
Thread by: cyberpap
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Views: 1,658
by
tezza
02-07-2004|04:27 PM
Replies:
1
Views: 1,658
Box Modeling
Recently I have been reading alot about a technique of modeling called "Box Modeling" What is box modeling? Also, what other types of modeling are...
Thread by: Der Kaiser
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Views: 4,648
by
IAmThaGuvNa
27-06-2004|10:57 PM
Replies:
8
Views: 4,648
Problems with VW model
OK, so here is the problem. I decided to try and model a VW camper. So I got my blueprints and set them up etc. I have looked at Mike's shark VIP...
Thread by: Tim_LIVID
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Views: 1,713
by
aL_3891
23-06-2004|12:37 PM
Replies:
5
Views: 1,713
Soften problem Normals?
Hi, I'm doing some headstones for a graveyard at the moment and attempting one of those with a 'Bible on the front' but am having problems...
Thread by: Scraggy_dog
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Views: 2,088
by
RubberChicken
22-06-2004|11:33 AM
Replies:
3
Views: 2,088
smooth proxy options?
Hi guys, I am confused about how to set up the smooth proxy. When I select the smooth proxy option there is an option to either keep or...
Thread by: AlanMc
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Views: 2,620
by
AlanMc
21-06-2004|04:30 PM
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0
Views: 2,620
Autocad/Maya import-export dilemma
Can anyone help me out with this? Heres the senario- I create a poly cube for instance and lets say its 3'x3'x3' and export that to autocad. I...
Thread by: strides_1
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Views: 1,384
by
strides_1
19-06-2004|01:50 PM
Replies:
0
Views: 1,384
bevel returns "fluffy" look
Hello I had a simple cube polygon, and then I selected 4 of its edges e beveled them. But I got this "fluffy" look when they are on shaded...
Thread by: danrocha
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Views: 1,615
by
vladimirjp
15-06-2004|06:16 PM
Replies:
1
Views: 1,615
smoothing polygons
Whats the best way to smooth polygons? I use smooth in maya (exponential) and it really gives unsatisfactory results, the mesh im building is fairly...
Thread by: Rubberkidney
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Views: 3,123
by
baldgeek
06-06-2004|12:05 AM
Replies:
9
Views: 3,123
curve points
yeaah! Well I'm working on a car right now and I'm woundering when I'm doing a CV curve I can choose point "mode" or edit points to se were my point...
Thread by: benkrossarn
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Views: 2,368
by
mtmckinley
04-06-2004|12:07 PM
Replies:
1
Views: 2,368
bevel
Hello, I have a problem with beveling edges. I´m new in maya, before I using 3d smax. There I modelled a lot of cars (my favourite modelling). When I...
Thread by: blackchicken
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Views: 1,847
by
blackchicken
01-06-2004|08:10 PM
Replies:
5
Views: 1,847
byron's poly modeling tools
where can i download byrons poly tools?
Thread by: Rubberkidney
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Views: 2,673
by
Rubberkidney
01-06-2004|07:23 PM
Replies:
2
Views: 2,673
Extruding a face along a path?
Is there a way to extrude a face along a path? I remember seing it done in MAX, and was wondering if it could be done in MAYA. I'm using 4.5 by the...
Thread by: Calvin
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Views: 3,088
by
DreadZ
31-05-2004|11:06 AM
Replies:
13
Views: 3,088
Possible to connect?
Is it possible to connect these legs on to the torso/body?? It looks kind of dark! (Nubrs cylinder : both)...
Thread by: benkrossarn
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Views: 1,217
by
Rubberkidney
30-05-2004|08:21 PM
Replies:
2
Views: 1,217
Bi-rail 3+ tool, grrr!
A little rookie question! I was working on a tutorial, well reading one and tryed myself... anyway I want to know how too use the "Bi-rail 3+...
Thread by: benkrossarn
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Views: 1,835
by
benkrossarn
30-05-2004|08:44 AM
Replies:
6
Views: 1,835
How to raise surface 'slightly'
| Page:
1
2
Hi, I am trying to learn some basic NURBS modelling techniques by just modelling different objects and trying various ways of making the...
Thread by: Scraggy_dog
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Views: 6,622
by
NightPhantom
28-05-2004|11:31 PM
Replies:
20
Views: 6,622
How do I get a GeoSphere?
I need to make a GeoSphere, I had a look at highend3d.com and searched for it but couldn't find one. Cheers for the help. _LIVID
Thread by: Tim_LIVID
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Views: 6,039
by
Tim_LIVID
24-05-2004|09:41 AM
Replies:
7
Views: 6,039
Creating treads
Hello, Does anyone have ever used a script named "AS_TREADS" that builds treads from an object and a path curve ? I'm experiencing problems...
Thread by: septentrio
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Views: 1,766
by
sjlocke
21-05-2004|05:31 PM
Replies:
5
Views: 1,766
booleans/planar?
Hi there, i think i have had my fair share of boolean operations difficulties, some of which i have been ABLE to resolve and no, this isnt the...
Thread by: sava
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Views: 1,283
by
sava
19-05-2004|01:07 PM
Replies:
1
Views: 1,283
Model from photographs
Hello, I had 2 questions relating to the use of photogrammetric methods when modelling characters: 1) If I obtain a polygon mesh of a human...
Thread by: Tatha
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Views: 1,196
by
Tatha
17-05-2004|04:06 PM
Replies:
0
Views: 1,196
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