Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, I've been wondering if there is a way to do something like "mirror selection" on a surface. Say for example on a face, you select the CVs...
Thread by: nspiratn Subscribe
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nspiratn 20-01-2003|09:56 AM
Replies: 9
Views: 3,388
ello, i am trying to make a surface between the two curves that you can see below. I have tried many different mehtods without any success. ...
Thread by: cb8rwh Subscribe
Views: 2,374
cb8rwh 18-01-2003|01:18 AM
Replies: 9
Views: 2,374
Okay, so I'm modeling in Nurbs, I've got a simple sphere for the body, and a simple cone for the arm. See attached image below. I bring the arm...
Thread by: VonDrake Subscribe
Views: 3,313
VonDrake 17-01-2003|06:21 PM
Replies: 6
Views: 3,313
I know booleans can be a source of frustration for many, including me, so maybe someone can offer advice or an alternative. I want to create a word,...
Thread by: mrmacca Subscribe
Views: 1,916
mrmacca
by mrmacca
16-01-2003|08:43 PM
Replies: 2
Views: 1,916
When I have a selected polyshape and I want to select some vertices - objects in the background "tend" to get selected, too. in the Arm tutorial...
Thread by: nirsul Subscribe
Views: 1,525
nirsul
by nirsul
16-01-2003|01:54 PM
Replies: 0
Views: 1,525
I have tried Everything!!! yet it the two nurbs surfaces will NOT attatch, with either of the two surface attatchment tools for nurbs. I have...
Thread by: undseth Subscribe
Views: 2,221
undseth
by undseth
15-01-2003|06:40 PM
Replies: 5
Views: 2,221
I have a dog ear that I want to bend. Is it possilble to bend a slection of faces on an object? I tried applying a non-linear bend defomer, but it...
Thread by: morlich Subscribe
Views: 2,336
morlich
by Nem
15-01-2003|03:05 PM
Replies: 2
Views: 2,336
HAPPY NEW YEAR EVERYBODY!! My first question of the year is How do i get the facets tool? thank you:p
Thread by: strykernet Subscribe
Views: 1,529
strykernet
by Nem
15-01-2003|03:03 PM
Replies: 2
Views: 1,529
ello all, is there any way of not displaying the subd surface edges while in polygon proxy mode. I am sure you can, as the instant maya tutorial...
Thread by: cb8rwh Subscribe
Views: 1,782
cb8rwh
by cb8rwh
12-01-2003|11:57 PM
Replies: 0
Views: 1,782
What's the main diffrence between modelling in sub-d's, NURBS, and Polys. When & why would it be appropiate to use what type? :)
Thread by: doodle Subscribe
Views: 1,550
doodle
by doodle
11-01-2003|02:15 AM
Replies: 3
Views: 1,550
when you are in subd mode, is there any way to make it look like polygon proxy so you see the edges while editing vertices? its so confusing just...
Thread by: qu2k Subscribe
Views: 1,376
qu2k
by Kühl
10-01-2003|10:35 PM
Replies: 1
Views: 1,376
I'm trying to convert a model from Poly to SubD. When I do I get a nonmanifold geometry error. If I do the cleanup and then convert, the faces are...
Thread by: morlich Subscribe
Views: 1,984
morlich
by morlich
09-01-2003|11:56 PM
Replies: 3
Views: 1,984
I am trying to create a truck door with a hole for the window. Tried and failed: 1. Lofting the 2 curves - failed 2. Projecting the window...
Thread by: nirsul Subscribe
Views: 2,266
nirsul 06-01-2003|08:41 AM
Replies: 7
Views: 2,266
While i am trying to create nurbs primitives they do not have input nodes - which I think they should have by default. They were present in Maya, but...
Thread by: Jasi76 Subscribe
Views: 1,949
Jasi76
by Jasi76
04-01-2003|02:43 PM
Replies: 2
Views: 1,949
When creating af poly cube and converting to sub-d's with proxy object as "surface mode", I have a slight problem aften modelling and converting back...
Thread by: Kühl Subscribe
Views: 2,212
Kühl
by Kühl
03-01-2003|11:20 PM
Replies: 3
Views: 2,212
Take a cube and select two faces opposite each other. Select the move tool and move it left or right. As you can see, both faces move left when you...
Thread by: Darkware Subscribe
Views: 7,706
Darkware 30-12-2002|08:00 PM
Replies: 6
Views: 7,706
I'm having a problem getting a cv to snap to a curve. http://members.optushome.com.au/hardwired/prob.gif I cannot for the life of me get that...
Thread by: schmick Subscribe
Views: 5,783
mrmacca
by mrmacca
30-12-2002|03:55 PM
Replies: 9
Views: 5,783
what method is better for modeling polygon or subdivision. and can someone explain to me how to create a character using this method. please:banghead:
Thread by: DragonShade Subscribe
Views: 2,189
DragonShade 26-12-2002|04:19 PM
Replies: 7
Views: 2,189
I am doing the ear tutorial and I can't seem to merge vertice at all. i went to 4 views, hold down the v key, put the vertice on top of each other...
Thread by: tvholicjames Subscribe
Views: 1,859
tvholicjames 26-12-2002|04:14 PM
Replies: 5
Views: 1,859
im a newbie and i just model using free form nurbs and sculpt features. but id like to know how to create body features. such as feet, legs, arms,...
Thread by: DragonShade Subscribe
Views: 2,035
DragonShade
by Cyrius
22-12-2002|09:39 PM
Replies: 6
Views: 2,035
How would you achieve this: Model a nurb curve with say 10 points, then create a primitve, and copy an instance of that primitive to every CV on...
Thread by: dkouts Subscribe
Views: 3,107
ayhanmucur 19-12-2002|09:16 AM
Replies: 2
Views: 3,107
hey dudes, a typical problem.what are the general steps i should follow now.rebuild,delete history,reparematrize ???...i just...
Thread by: boomji Subscribe
Views: 3,047
ayhanmucur 19-12-2002|09:10 AM
Replies: 11
Views: 3,047
I'm working through some 3D tutorials from a book that basically builds a bladerunner-styled sci fi blimp with a billboard mounted on it....goes...
Thread by: NitroLiq Subscribe
Views: 3,273
NitroLiq 16-12-2002|03:11 AM
Replies: 11
Views: 3,273
For those of you digging into low-poly modeling, here is a good MEL script that I use to display triangle counts for selected objects. It only works...
Thread by: dannyngan Subscribe
Views: 2,317
dannyngan 15-12-2002|03:55 AM
Replies: 3
Views: 2,317
Is there a way to find out how long a poly object edge is? is there some type of ruler for that?
Thread by: iron_tick Subscribe
Views: 13,279
iron_tick 15-12-2002|01:33 AM
Replies: 2
Views: 13,279
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