Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi everyone.. heres my first car, all in poly, i didn't detailed it too much, but i will with the time. waiting your suggestions about the part i post only, don't tell me that it need wheels or something i didn't begin yet.
Had some problems and began school again, so ill post a little slower, heres an update, all the textures, almost all, will be then replaced, this are just previews.
I had a reference tutorial, i mean... i just taked a look over it.. it created all the car in pol, and then devided it into sudb piece by piece.. i guess it would give a good result too, anyway... its much easier to creat it piece by piece i gues... its a little late now
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off