Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
The video tutorial Mr. Mckinely(sp?) does is nice, you should watch.
Unfortunately though, it doesn't show you how to get the initial uv map into Photoshop. which is what I'm currently seeking an answer for in the forum....
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