This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am a major Maya noob and I need to know how to apply textures to objects using Photoshop. There are a couple tutorials that show you texturing tips but all of them start when an outline of the object is already in Photoshop. Can anyone tell me the step-by-step process of getting the outilne of the objects into Photoshop???
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