Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-01-2012 , 08:13 AM
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Join Date: Aug 2005
Location: Austin, TX
Posts: 496

rigging and skin weights

So i'm coming VERY close to rigging up my imp model the body is all assembled but the head is still detached because I was wondering for the purpose of painting on skin weights would it be better to leave the head detached so that I can paint on the weights separately from the rest of the body, or should i just go ahead and combine everything and just go at it?

model thread here:

https://simplymaya.com/forum/showthre...threadid=37090

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